Company

Electronic ArtsSee more

addressAddressOrlando, FL
type Form of workFull-Time
CategoryInformation Technology

Job description

EA SPORTS is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning interactive technology, fan programs, and cross-platform digital experiences. EA SPORTS creates connected experiences that ignite the emotion of sport through industry-leading sports video games, including Madden NFL football, EA Sports FC soccer, NHL hockey, and EA SPORTS UFC.

EA SPORTS Madden NFL is the best-selling sports property in U.S. Video game history. Madden NFL is an immersive, simulation-based, authentic NFL interactive experience, empowering fans to play out their NFL fantasy of winning the Super Bowl (and much more). Madden NFL has entertained fans over three decades with more than 130 million lifetime units sold.

Game Modes engineers maintain a broad view of the game and engine systems and look for ways to improve performance, utility, and capabilities to our players and workflow enhancements to our development team, reporting to the Development Director of the project.

Please note: this role is hybrid/onsite. 

Your Responsibilities

  • You will implement core EA technologies in an architecturally sound way to help collaborative development efforts.
  • Share domain knowledge and mentor engineers within the team.
  • You will work with design and other technical teams to provide feedback and then create clear technical designs.
  • Provide well-tested and high-quality technical implementations that meet design requirements.
  • You will look for ways to increase team efficiency through tooling or workflow enhancements.

 

Your Qualifications

  • Passion for the development craft and can demonstrate good development practices.
  • You have a grasp of C++ language, best practices, and architectural considerations.
  • You have technical leadership experience, but also communicate well with non-technical partners, such as Artists, Designers, and Producers.
  • You show debugging skills, familiarity with network programming, 
  • You have experience with parallel programming and resource management.
  • You have a BS degree in Computer Science or equivalent experience.
  • Experience having shipped and supported a AAA title, developed with an established 3D engine, navigated a large client/server codebase, or worked with performance and memory profiling tools is beneficial.
Refer code: 8113171. Electronic Arts - The previous day - 2024-02-05 02:11

Electronic Arts

Orlando, FL
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