The primary job of a Standard 3D Designer is to design and create 3D models baed on client specifications and requirements. As a new hire, your role is a supporting-level player who is honing your craft, and working to understand the business process, design pipeline, and organizational context of your role. Generally speaking most Level 1 designers come in with little to no previous work experience, but a quality portfolio. You should be competent in a select few key skills (listed below). You are expected to be at the learning level, open to instruction and able to receive direct critique on all assignments. You should be strong and capable in standard design processes.
As you progress past your first 90 days of training you will be considered an Associate Designer. Your duties will include understanding basic design concepts and industry standard design and. manufacturing requirements for playground equipment. Your primary responsibility is to return sales related design requests for potential jobs. You will use 3D modeling, texture, mapping and other techniques to create graphics, visual effects, and animations to fulfill these requests. Depending on your level, designers are also responsible for troubleshooting design issues, conceptualizing new product designs, and reviewing and enhancing design of existing products. You should be actively working toward your CPSC Certification at 6 months of employment.
Examples of Major Duties and Responsibilities:
Should be able to perform basic requests of all the listed request types: (90 Day Expectations)
- Color changes
- Modification of existing structures
- Replication of competitor's structures
- Custom structure designs
- 2D site plan layouts
- 3D site renderings
- Installation guides
- Footer guides
- Use zone documentations
- Part requests
Designer should be able to handle moderately complex requests of listed types with help/direction:
- Color change
- Modification of existing structure
- 2D site plan layout
- Use zone documentation
- Understanding of basic design principles both in relation to composition/previsualization as well as relating to the playground industry (what makes a playground design good)
- Needs to have a foundational understanding of Use Zone and Site Layout AT standards
- Should be able to effortlessly navigate company software including, email design software packages (3ds max, Sketchup, Layout, etc,...) and Seller Central
- Have a basic understanding of industry standard vocabulary
- Know generally the different departments, their roles, and locations/names of management in those departments
- Moderate understanding of navigation of design server file system
- Designer should be asking questions frequently, and having work looked over prior to sending any deliverables out from within the team
Associate Designer Expectations:
- All duties and skillsets listed above
- Becoming more comfortable with general design requests
- Willingness to pick up any design request and working through it with outside help or instruction
- Want to learn. more about the job and doing a lot of base level work to build foundational skills
- Support senior members in daily duties
- Learning ASTM standards as they pertain to the job in anticipation of testing
- Work on basic level daily requests from request board
- Working to become more confident in each software we utilize
Job Type: Full-time
Pay: $17.00 - $21.00 per hour
Expected hours: 40 per week
Benefits:
- 401(k)
- 401(k) matching
- Dental insurance
- Health insurance
- Life insurance
- Paid time off
- Vision insurance
Schedule:
- 8 hour shift
- Monday to Friday
Work setting:
- Hybrid work
- Office
Ability to Relocate:
- Indianapolis, IN 46229: Relocate before starting work (Required)
Work Location: Hybrid remote in Indianapolis, IN 46229