Company

ProbablyMonstersSee more

addressAddressBellevue, WA
type Form of workFull-Time
CategoryInformation Technology

Job description

About ProbablyMonsters' Battle Barge Team

Our mission is to create boundless adventures that bring people together. We believe shared experiences build connections and give us a sense of belonging. By involving players in our development process, we build richer and more vibrant worlds that become welcoming places for everyone to gather. We are currently working on an unannounced, original AAA Co-op RPG and warmly welcome those ready to take on new challenges and grow in a highly collaborative and supportive team environment.

THE ROLE:

We are seeking a Technical Gameplay Designer for our Action-RPG. They will be responsible for bringing AI Characters to life by crafting abilities and behaviors that enhance our dynamic combat and encourage player build exploration. You'll collaborate across multiple disciplines on multiple areas of combat, including designing and implementing new AI abilities, arranging enemy groupings, and tuning enemy numbers and spawns that add variety and encourage replay. You'll playtest regularly to ensure the pacing and flow of combat feels great and validate your findings with community feedback.

WHO YOU ARE:

  • You love playing games with fast paced, action oriented, combat.
  • You have had your hands on the levers and knobs needed to fine tune the rhythm and timing of larger combat situations.
  • You enjoy games with build choices that give players a multitude of ways to approach combat
  • You aren't afraid to delve into complex technical challenges or take on tricky implementations
  • You understand that great combat feel comes from playtesting and iteration
  • You evaluate your designs from the perspective of multiple different play styles
  • You know that the best designs are collaborative and actively seek out the input and feedback of others
  • You are comfortable setting your own goals and objectives and working towards them

WHAT YOU WILL DO:

  • Playtest regularly with an eye towards ensuring our combat has great rhythm
  • Identify opportunities for new enemy types or abilities that enhance the existing combat
  • Design and implement new abilities for enemy combatants
  • Create enemy spawn groups that provide exciting challenges and are fun to fight
  • Work with artists and engineers to develop new enemies, abilities, effects and implement them in the game
  • Expand existing ability systems to provide new options and functionality
  • Help systems design and engineering iterate on the overall architecture for enemy spawning, placement and grouping
  • Guide the team towards the best possible 3rd person combat experiences derived from our loot game by being a combat expert and strong player advocate

QUALIFICATIONS:

  • Experience designing and implementing AI Characters or Abilities for a game with action-oriented combat
  • Minimum 2 years professional experience in a technical, AI, or Combat design role
  • Familiarity with at least one scripting or programming language

PREFERRED SKILLS:

  • Experience with C++
  • Experience working on third person action games

AboutProbablyMonsters

ProbablyMonsters is a AAA independent video game company that aims to change the way games are made. We unite a diverse roster of development teams in a healthy, rewarding culture. We believe empowered creators build the most engaging games and deliver the best player experiences.

ProbablyMonsters is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law, and will not be discriminated against on the basis of disability.

Benefits:

  • We provide a rich benefits package:
    • Medical Coverage - health, dental, and vision paid at 100% for the employee and dependents are subsidized by the Company.
    • Healthcare spending accounts, dependent care spending accounts,life and AD&D insurance.
    • 401(k) with an annual contribution by the Company.
    • Paid holidays and vacation, bereavement leaves, and parental leave.

Eligibility toparticipate in these benefits may vary for part-time and temporary full-time employees and interns with the Company.

Compensation:

  • This is a full-time, benefits-eligible, exempt (salaried) position.
  • The full salary range for this position is $95,000 - $137,800 per year. The upper third of the salary range is typically reserved for existing employees who demonstrate strong performance over time. When an offer is made, many factors are considered, such as your unique experience and skills, where you live, where the work will be performed, what similar jobs pay, internal equity, and what you're looking for.
  • In addition to base pay, employees in this role may be eligible foradditional incentives, such as a sign-on bonus and short- and long-term incentives. Incentive compensation is not guaranteed.
Employment Type: Full-Time
Refer code: 7219585. ProbablyMonsters - The previous day - 2023-12-17 23:34

ProbablyMonsters

Bellevue, WA
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