As a Senior Social Game Designer, you will be responsible for designing features, balancing systems and prototyping innovative game mechanics for Social Games. You will be working closely with the creative director, designers, producers, engineers and artists during the production, launch and live operations of Social Games.
What you will do:
- Create innovative and engaging mechanics through iterative prototyping while maintaining PopCap's high standard of quality.
- Devise systems and balance in-game resources and economy to ensure player's long term retention and to optimize monetization.
- Design novel gameplay while staying true to original IP's core brand values and overarching game vision at all times.
- Develop new game IP with the potential of creating the newest PopCap franchise.
- Evolve design decisions based on regular play testing and audience feedback.
- Communicate game design and design rationale clearly and concisely with the team and throughout PopCap.
- Inspire the team through progressive, creative design and leadership.
- Provide and receive critiques in a constructive manner with suggestions and solutions for improvement.
- Manage and maintain all design aspects of a game-as-service through entire project life cycle.
- Integrate learnings from quantitative data and A/B test results and constantly strive to improve the design.
- Remain current on industry trends including: new game genres, new game design methods and emerging platforms.
Who you are:
- 4 years industry experience working as a Game Designer.
- Experience in social or mobile games preferred.
- Bachelor's degree in game design or a related field preferred but not required.
- Proficient and experienced with systems design, game tuning and balancing.
- Able to conceptualize, create and implement game concepts using various tools and technologies.
- Knowledgeable about and enthusiastic for social gaming and Facebook gaming in specific.
- Understand microtransactions and virality and how they impact game design.
- Familiar with programming language basics.
- Creatively, analytically and organizationally skilled with proven ability to write, communicate and maintain detailed design documentation throughout the game life cycle.
- Demonstrative proof of an open-minded, progressive thinker who is flexible, energetic and driven with the ability to overcome obstacles and challenges with working solutions.
PopCap Games (www.popcap.com) is the worldwide leader in casual video games: fun, easy-to-learn, captivating games that appeal to everyone from age 6 to 106 and are available anytime, anywhere. Based in Seattle, Washington, PopCap was founded in 2000 and has a worldwide staff of more than 500 people in Seattle, San Francisco, Vancouver, B.C., Dublin, Seoul, and Shanghai. Its games have been downloaded over 1.5 billion times by consumers worldwide, and its flagship title, Bejeweled, has sold more than 50 million units across all platforms. Constantly acclaimed by consumers and critics, PopCap's games are played on the Web, social platforms, desktop computers, myriad mobile devices (cell phones, smartphones, PDAs, Pocket PCs, iPod, iPhone, iPad and more), popular game consoles (such as Xbox and DS), and in-flight entertainment systems. PopCap has been one of the most innovative companies in the video game industry since its inception a decade ago. Pioneering new game mechanics, sales models, and platforms ranging from mobile devices to online and location-based games of chance, PopCap is the only video game provider in the world with leading market share across the entire spectrum.