At Visual Concepts, we believe great games are made by diverse and empowered teams with a shared passion for play. As one of the world's top game development studios, we have shipped over 100 multi-sku titles to critical acclaim and commercial success. Our teams are independent and entrepreneurial. Our studios in Agoura Hills, Novato, Foothill Ranch, Irvine, Budapest, Shanghai, Austin, Boise, Seoul, and Parksville, Canada are committed to artistry and technical innovation, offering top candidates the opportunity to learn and grow with some of the smartest and most creative minds in the industry.
Are you an artist who thinks like a world builder, infusing every scene and location with authentic detail, storytelling, and opportunities to explore? Are you part architect and part artist, building for interesting reveals and discoveries, and thinking not just about making art, but the experience of being inside it? Are you a leader who enjoys exploring new techniques, problem solving, collaborating with others, and thinking outside the box? If so, we might have the perfect job for you!
Our WWE studio is seeking an experienced Senior 3D Environment Artist to join our team. This position will represent the environments team to other artists, animators, designers, and engineers to model visually striking arenas and environments for the WWE 2K franchise. We're constantly challenging ourselves to push boundaries and looking for someone who is equally passionate about making high quality games!
What You Will Do:- Work with the art director, props artists and environment team to create amazing environments which serve as extensions to the thrill and spectacle of the WWE experience
- Work across disciplines to ensure your environments conform to performance standards and functionality requirements
- Pilot new methods and advanced techniques to produce the best-looking environments possible
- Create workbooks and style guides for outsource that clearly state the vision for assets; review deliverables, providing concise feedback if needed, and implementing the final product
- Ensure that assets are optimized for target platforms while retaining artistic integrity
- Provide estimates, manage time, and hit deadlines to stay on track with set schedules and tasks
- A portfolio demonstrating 5+ years of experience with console games as an Environment Artist or similar role, with a minimum of two released titles
- Proficient in the creation of high-quality assets using Maya, Zbrush, Photoshop and Substance Painter
- Experience creating physically based materials
- Strong technical skills with the ability to troubleshoot and work efficiently within a game pipeline
- Exceptional communication skills
- Ability to maintain high quality assets with consistency without continuous supervision
- Love for video games (not just ours!)
- Familiarity with asset tracking tools like Perforce, JIRA, and Shotgun
- Experience with real-time, physically-based lighting
- Experience with creating collision for physics assets
- Experience rigging and skinning assets in Maya
- Experience reviewing and providing feedback to outsourcers
To learn more about Visual Concepts and our studio locations, check out our website at www.vcentertainment.com
The pay range for this position in California at the start of employment is expected to be between $90,000 and $135,000 per year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards, in addition to a full range of medical, financial, and/or other benefits. Details of participation in these benefit plans will be provided if an employee receives an offer of employment. If hired, employee will be in an 'at-will position' and the company reserves the right to modify base salary (as well as any other discretionary payment or compensation or benefit program) at any time, including for reasons related to individual performance, company or individual department/team performance, and market factors.