Summary
Posted: Apr 19, 2023
Role Number: 200475546
Are you passionate about helping people express themselves and communicate in the digital world? We are looking for a creative and hardworking Software Engineer to help craft the next generation of Pencil and Keyboard experiences that are intuitive, personal, and inclusive, across many different languages and cultures, all while respecting each user's privacy. We build several high-visibility features including drawing and handwriting with the Apple Pencil, typing with QuickType and QuickPath, and beyond. Join the Input Experience team to prototype and develop user-facing features and frameworks that will reinvent and revolutionize the how we communicate with our devices.
- Experience designing a mobile UI application or framework of significant scope
- Experience with Objective-C, C, and C++ programming or similar
- Knowledge of a mobile graphics stack, such as: Core Graphics, Core Animation, and Metal
- Exposure to modern software development standard methodologies, spanning: source control, unit testing, and debugging
- Familiarity with software optimization and performance measurement tools
- Ability to effectively contribute to several concurrent projects
- Ability to thrive in a highly collaborative environment
- Excellent verbal and written communication skills
- Passion to improve Apple's products
Collaborate with a world-class design team and talented engineers to innovate and deliver high-impact features that fuse best-in-class user interfaces with state-of-the-art machine learning technologies. You will be responsible for a mixture of software design exploration, implementation, and maintenance of cross-platform frameworks and applications. You will develop production-quality software while working through fast-paced iterative development cycles. You will partner with many teams at Apple to deliver best-in-class features. We are seeking an individual that possesses a passion for user interface development and has a proven track record of developing highly visual and responsive applications or frameworks.
Bachelor's degree in Computer Engineering, Computer Science, or equivalent experience
- At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $130,000 and $242,000, and your base pay will depend on your skills, qualifications, experience, and location.
Apple employees also have the opportunity to become an Apple shareholder through participation in Apple's discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple's Employee Stock Purchase Plan. You'll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses - including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits.
Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.
Education Requirements: Bachelor's degree in Computer Engineering, Computer Science, or equivalent experience