Midnight Society is a AAA game development studio building a PvPvE online multiplayer game that leverages a platform focused on providing early access to our pre-launched titles, ability to trade and sell entitlements earned in games.
Our early Access Pass model, currently in its Founder's stage, has over 400k users signed up within a week to participate with 10k already approved and playing early Snapshot builds. Our approach and studio is currently backed by founders who are veterans of the game industry with multiple past exits, several prominent venture capital firms, angel investors, and influential strategic partners.
We support fully remote development and offer highly competitive salary and benefits packages for team members and their families. We are focused on building a 'Day Zero' Community, incorporating player involvement at all stages of development.
In this role you will
- Work closely with artists, designers, programmers, and audio staff to execute outstanding FX, enhancing the overall game experience
- Utilize Unreal 5 Niagara systems, shaders, blueprints, mesh effects to create stunning visual effects
- Create a variety of particle effects and systems, from ambient environmental VFX to character special abilities to weapon/gameplay assets
- Execute on a high visual effect realistic style working closely with Art Director and art team
The ideal candidate will posses
- Ability to create all art needed for the visual effects, include FX concept, initial proxy, and final FX.
- Must have a strong reel/portfolio demonstrating executed real-time FX work
- Keen eye for timing, motion, and visual FX achievement
- At least 2 years' experience and/or Shipped title(s) within the game industry
- Experience with Unreal Engine art pipeline
- Experience working with multiple platforms memory limitations
- Scripting experience in Blueprint, Python, Etc