Company

Electronic ArtsSee more

addressAddressOrlando, FL
type Form of workFull-Time
CategoryResearch & Science

Job description

WE MAKE FUN...FUNNER.

We are Full Circle, and we're all about having fun and making great games that people want to play with their friends. As the developers of Skate, we are set to provide an experience that embraces and builds upon everything our community found special about the previous games. We believe in creating an inclusive world inside and outside of our games for our players and our team. As a geo-diverse studio, our team members around the globe can either work from home, in the office or a hybrid of both.

As an Asset Artistreporting to the Associate World Director, you will:

Responsibilities

  • Create high-quality AAA assets, which could include hard surface and organic props such as vegetation.

  • Collaborate with the Art Director, Environment Director and Concept Team.

  • Work with the Environment Director and Technical Art team to establish tool sets and pipelines.

  • Work with our Technical Art team to ensure all assets are optimized for target platforms.

  • Ensure that all assets are consistent with defined visual style of the game.

Qualifications

Please note that you do not need to qualify for all requirements to be considered. We encourage you to apply if you can meet most of the requirements and are comfortable opening a dialog to be considered.

  • 3+ Years Experience on Video Game Asset production teams.

  • Experience shipping vegetation content in an intermediate role on 1 shipped console/PC title.

  • Proficiency in vegetation modeling techniques.

  • Competency in 3D modeling, materials/surfacing software packages such as Maya and the Substance Suite.

  • Excellent knowledge of how to manage content for games in an optimized manner.

  • A degree in Fine Arts, Animation, Visual Design, or related diploma or certificate.

 

COMPENSATION AND BENEFITS
The base salary ranges listed below are for the defined geographic market pay zones in these locations. If you reside outside of these locations, a recruiter will advise on the range and benefits for your specific location.
EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Pay offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.
BASE SALARY RANGES
California (depending on location e.g. Los Angeles vs. Sacramento):
$95,450 - $141,800 USD Annually
New York (depending on location e.g. Manhattan vs. Buffalo):
$89,200 - $141,800 USD Annually
Jersey City, NJ :
$105,250 - $141,800 USD Annually
Colorado (depending on location e.g. Denver vs. Colorado Springs):
$89,200 - $118,550 USD Annually
Washington (depending on location e.g. Seattle vs. Spokane):
$89,200 - $130,750 USD Annually
British Columbia (depending on location e.g. Vancouver vs. Victoria):
$77,600 - $119,000 CAN Annually
Base salary is just one part of the overall compensation at EA. In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity. For British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.

Refer code: 7254441. Electronic Arts - The previous day - 2023-12-18 10:00

Electronic Arts

Orlando, FL
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