JOB DESCRIPTION:
Terrain Environment Artist
The studio responsible for major global gaming titles are seeking an experienced and highly skilled Environment Artist with a keen eye for detail and a deep passion for creating breathtaking photorealistic environments. As a Terrain Environment Artist you will play a crucial role in supporting both our internal and external art teams. Your primary responsibility will be to contribute to the creation of large-scale terrain environments and game-ready assets that meet the highest visual standards set by the project.
Responsibilities:
•Craft rich and highly detailed terrain, vegetation, track surface, materials to create high-quality track environments.
•Create, modify and review track assets during all stages of production to ensure their quality and adherence to project standards.
•Effectively communicate production challenges to Environment Leadership, seeking guidance and providing updates as appropriate.
•Generate asset specifications and documentation outlining best practices, lessons learned, and challenges encountered during the development process.
•Collaborate with internal and external artists to validate the delivery and seamless integration of art assets.
•Produce high-quality models, materials, and prototypes as required to support track/environment development.
•Utilize strong set dressing and storytelling skills to enhance the visual appeal and immersive experience of tracks and environments.
Required Qualifications:
•3+ years of experience with at least 1 shipped title on console or PC
•Strong visual and technical understanding of 3D modeling, texturing, and level creation
•Experience working with terrain/vegetation/material authoring software such as: Gaea, World Machine, ZBrush, Substance Designer, Speedtree
•Proficiency with 3DS Max and/or equivalent software
•Strong scene compositional skills to assist with environment set dressing and storytelling
•Proficiency with 3DSMax and/or equivalent software
•Eagerness to learn and teach new tools and processes
•Strong communication and time management skills
•A portfolio demonstrating exceptional modeling, sculpting, material creation and scene composition.
•A passion for art, innovation and technology a plus
Skills:
World Machine, Speedtree, Vegetation, Environment Art, 3D Art, AAA Gaming, 3d modeling, 3D texturing, 3dsMax, zbrush
Top Skills Details:
World Machine,Speedtree,Vegetation
Additional Skills & Qualifications:
- strong communication and ability to navigate an ambiguous environment
Experience Level:
Expert Level
About TEKsystems:We're partners in transformation. We help clients activate ideas and solutions to take advantage of a new world of opportunity. We are a team of 80,000 strong, working with over 6,000 clients, including 80% of the Fortune 500, across North America, Europe and Asia. As an industry leader in Full-Stack Technology Services, Talent Services, and real-world application, we work with progressive leaders to drive change. That's the power of true partnership. TEKsystems is an Allegis Group company.
The company is an equal opportunity employer and will consider all applications without regards to race, sex, age, color, religion, national origin, veteran status, disability, sexual orientation, gender identity, genetic information or any characteristic protected by law.